Help — clay shooting
Match settings
What each match decides on its own, what it inherits from the championship, and where to change each thing.
Two layers: championship and leg
The rules of the sport change from club to club and from season to season. That is why almost everything has two places to be decided: on the championship, applying to every leg, and on the leg, when that match is an exception.
On the leg screen, every rule has three states: inherit (the default — the championship decides), on and off. "Inherit" and "off" are different decisions: the second one survives any change in the championship.
A match with no championship uses whatever is on the leg itself; with nothing configured, the module behaves as it always did — no categories, no classes and no shoot-off.
Where each thing lives
| Screen | What you decide there |
|---|---|
| Edit match | Name, date, modality, rounds and stations, double type, athlete signature, teams and result publishing. |
| Match → Classification | Link to the championship and the inheritable rules: categories, classes, age counting, class criterion, count-back and shoot-off. |
| Championship | The same rules, applying to every leg, plus planned legs, minimum legs and drops. |
| Catalog | The actual categories and classes: names, age brackets, sex and index brackets. |
Categories and classes
They start off. Turned on, the system suggests the classification and the manager is the one who saves it — the rule changes from club to club, and what the system must not do is decide on its own and then argue with the match office.
- Category — age and sex rule (Senior, Veteran, Junior, Ladies in the default catalog). A category with a sex rule beats a category with only an age rule: a lady belongs to Ladies regardless of age.
- Class — bracket inside the category, worked out from the athlete history in the previous year. With no history, they land in the class marked "no history" (Beginner) — not in the last bracket.
- Age counting — on the exact birthday (what the rulebook usually says) or for the whole year.
- Class criterion — percentage of hits or average clays per leg. It is what gives meaning to the brackets you type into the catalog.
- Lock on first participation — the athlete choice holds for the whole season: the second leg does not re-decide what the first one decided.
Turning the rule on creates the default catalog from the rulebook, so you adjust instead of starting from scratch. What you edit stays yours — seeding again overwrites nothing.
Tie-break
The match is born with the modality tie-break: Trap uses the ISSF count-back (by round, last one first); Skeet and Compak follow the rulebook — clay by clay, read backwards. The shoot-off starts enabled in all three. A championship stage inherits from the season, and everything remains editable here.
- Count-back — clay by clay (default) or by round. Both forms exist in rulebooks and they do not always give the same champion.
- Shoot-off — on or off. Off, a tie that survives the count-back simply shares the place.
- Down to which place — usually 3, the podium only. A tie below that is recorded as a tie, and the system does not even offer to open the tie-break.
- Elimination rule — knockout (whoever falls behind on a launch does not shoot the next ones) or the full series. It is stored in each tie-break the moment it is opened.
The details of each of these choices are in Ties and tie-breaks.
Championship: how the season adds up
- Planned rounds — how many the season will have.
- Minimum steps — below that the athlete shows up in the ranking, flagged, but is not ranked. Showing up flagged is better than disappearing: what is missing is exactly what they need to know.
- Drops — the N worst legs drop out of the total. They stay visible, struck through — the leg was counted and dropped, it did not vanish.
- Public ranking — publishes the season total on a link of its own, like the match result.